Added Health pickup, started pickup assignment through level control and added enemy counter

This commit is contained in:
derek
2024-08-05 13:37:35 -05:00
parent c8f3e8eee6
commit 3335ad0804
17 changed files with 883 additions and 44 deletions

View File

@@ -12,6 +12,7 @@
[ext_resource type="PackedScene" uid="uid://bmbv6ujc00jhk" path="res://assets/ammo_pickup.tscn" id="5_k1lw4"]
[ext_resource type="PackedScene" uid="uid://c1sypdvjjuww" path="res://assets/money_pickup.tscn" id="6_ihv2y"]
[ext_resource type="Script" path="res://scripts/EnemyTarget.gd" id="7_8vkma"]
[ext_resource type="PackedScene" uid="uid://brcuqlvgpw4su" path="res://assets/health_pickup.tscn" id="7_i7u4i"]
[ext_resource type="PackedScene" uid="uid://b0rkkp07y3fnu" path="res://assets/die_particles.tscn" id="7_w22oa"]
[ext_resource type="AudioStream" uid="uid://0n251thxlnnp" path="res://assets/Audio/cannon-fire-single-shot-blast-explosion-SBA-300098885.wav" id="10_2qmhc"]
@@ -34,13 +35,15 @@ metallic = 1.0
roughness = 0.194864
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xtnvp"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1eb8w"]
resource_local_to_scene = true
resource_name = "WarningLight"
cull_mode = 2
albedo_color = Color(1, 0.486272, 0.152941, 1)
roughness = 0.5
emission = Color(0.235631, 0.084813, 2.40654e-08, 1)
emission_energy_multiplier = 150.0
emission_enabled = true
emission = Color(0.90612, 0.802416, 3.85046e-07, 1)
emission_energy_multiplier = 10.0
[sub_resource type="ArrayMesh" id="ArrayMesh_bkwy8"]
_surfaces = [{
@@ -115,7 +118,7 @@ _surfaces = [{
"index_count": 240,
"index_data": PackedByteArray(0, 0, 60, 0, 66, 0, 7, 0, 79, 0, 71, 0, 3, 0, 90, 0, 63, 0, 4, 0, 105, 0, 91, 0, 1, 0, 84, 0, 102, 0, 9, 0, 123, 0, 81, 0, 10, 0, 132, 0, 72, 0, 17, 0, 146, 0, 101, 0, 24, 0, 159, 0, 110, 0, 26, 0, 170, 0, 118, 0, 8, 0, 143, 0, 121, 0, 12, 0, 151, 0, 137, 0, 19, 0, 167, 0, 149, 0, 22, 0, 179, 0, 157, 0, 28, 0, 127, 0, 173, 0, 32, 0, 212, 0, 180, 0, 35, 0, 225, 0, 190, 0, 42, 0, 233, 0, 194, 0, 45, 0, 234, 0, 198, 0, 51, 0, 221, 0, 207, 0, 217, 0, 56, 0, 235, 0, 219, 0, 237, 0, 205, 0, 204, 0, 236, 0, 47, 0, 238, 0, 58, 0, 228, 0, 239, 0, 229, 0, 200, 0, 202, 0, 231, 0, 40, 0, 230, 0, 59, 0, 224, 0, 232, 0, 226, 0, 192, 0, 193, 0, 227, 0, 37, 0, 222, 0, 57, 0, 214, 0, 223, 0, 215, 0, 188, 0, 186, 0, 210, 0, 30, 0, 211, 0, 55, 0, 216, 0, 213, 0, 218, 0, 181, 0, 183, 0, 220, 0, 50, 0, 128, 0, 53, 0, 209, 0, 126, 0, 208, 0, 172, 0, 171, 0, 206, 0, 48, 0, 177, 0, 49, 0, 199, 0, 178, 0, 201, 0, 156, 0, 158, 0, 203, 0, 41, 0, 165, 0, 44, 0, 196, 0, 166, 0, 197, 0, 148, 0, 147, 0, 195, 0, 39, 0, 152, 0, 36, 0, 191, 0, 150, 0, 189, 0, 136, 0, 135, 0, 187, 0, 34, 0, 141, 0, 33, 0, 182, 0, 142, 0, 184, 0, 120, 0, 122, 0, 185, 0, 52, 0, 169, 0, 46, 0, 176, 0, 168, 0, 175, 0, 116, 0, 114, 0, 174, 0, 20, 0, 161, 0, 43, 0, 163, 0, 160, 0, 162, 0, 112, 0, 113, 0, 164, 0, 18, 0, 145, 0, 38, 0, 155, 0, 144, 0, 154, 0, 100, 0, 98, 0, 153, 0, 14, 0, 134, 0, 31, 0, 139, 0, 133, 0, 138, 0, 74, 0, 76, 0, 140, 0, 6, 0, 125, 0, 54, 0, 131, 0, 124, 0, 130, 0, 83, 0, 82, 0, 129, 0, 29, 0, 87, 0, 25, 0, 117, 0, 85, 0, 115, 0, 103, 0, 104, 0, 119, 0, 21, 0, 106, 0, 23, 0, 108, 0, 107, 0, 109, 0, 93, 0, 95, 0, 111, 0, 16, 0, 94, 0, 15, 0, 99, 0, 92, 0, 97, 0, 65, 0, 64, 0, 96, 0, 13, 0, 80, 0, 27, 0, 89, 0, 78, 0, 88, 0, 70, 0, 68, 0, 86, 0, 2, 0, 62, 0, 11, 0, 77, 0, 61, 0, 73, 0, 67, 0, 69, 0, 75, 0, 5, 0),
"lods": [0.0794293, PackedByteArray(0, 0, 241, 0, 66, 0, 66, 0, 241, 0, 240, 0, 240, 0, 241, 0, 251, 0, 240, 0, 251, 0, 1, 1, 1, 1, 250, 0, 240, 0, 240, 0, 250, 0, 86, 0, 240, 0, 86, 0, 68, 0, 68, 0, 86, 0, 2, 0, 242, 0, 4, 1, 251, 0, 242, 0, 2, 1, 4, 1, 3, 0, 90, 0, 13, 0, 244, 0, 13, 0, 90, 0, 244, 0, 253, 0, 243, 0, 253, 0, 6, 1, 243, 0, 6, 1, 3, 1, 243, 0, 105, 0, 244, 0, 91, 0, 4, 0, 105, 0, 91, 0, 105, 0, 247, 0, 245, 0, 247, 0, 254, 0, 245, 0, 247, 0, 45, 0, 254, 0, 45, 0, 228, 0, 254, 0, 234, 0, 228, 0, 45, 0, 234, 0, 58, 0, 228, 0, 5, 1, 235, 0, 45, 0, 5, 1, 56, 0, 235, 0, 246, 0, 5, 1, 255, 0, 249, 0, 5, 1, 246, 0, 249, 0, 0, 1, 5, 1, 252, 0, 216, 0, 0, 1, 211, 0, 216, 0, 252, 0, 211, 0, 55, 0, 216, 0, 1, 0, 84, 0, 102, 0, 84, 0, 25, 0, 102, 0, 102, 0, 25, 0, 248, 0)],
"material": SubResource("StandardMaterial3D_xtnvp"),
"material": SubResource("StandardMaterial3D_1eb8w"),
"name": "WarningLight",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
@@ -125,11 +128,6 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_bkwy8")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3kly2"]
albedo_color = Color(1, 0.486275, 0.152941, 1)
emission_enabled = true
emission_energy_multiplier = 150.0
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_g6dfb"]
points = PackedVector3Array(-0.109145, -0.100982, 0.206565, 0.213908, 0.0103289, 0.111653, 0.210758, -0.0272485, 0.108423, -0.140638, 0.0390896, -0.557154, -0.0488649, 0.143922, 0.00641546, 0.147693, -0.0395349, -0.557154, -0.0232939, -0.220893, 0.0557108, -0.284854, -0.0395349, 0.111279, -0.127528, -0.0395349, -0.557154, -0.0750859, 0.0783826, 0.24242, 0.140001, 0.0305022, -0.511341, 0.100704, -0.188034, 0.122241, -0.284854, 0.0259663, -0.0197799, 0.134582, 0.0783826, 0.203086, -0.118704, -0.194575, 0.0412369, 0.063774, -0.12634, 0.222093, 0.189144, 0.0666628, 0.00392469, -0.284854, -0.0395349, -0.0197799, 0.183034, -0.124407, 0.068475, 0.0128275, 0.141117, 0.0429592, 0.0224285, -0.212019, 0.000278367, 0.0147074, -0.0269731, 0.264989, -0.0594969, -0.184875, 0.153065, -0.273459, 0.0230461, 0.100179, 0.163372, -0.0892316, 0.172947, 0.0994136, -0.173815, -0.0482237, -0.0235362, -0.201901, -0.044965, 0.08209, 0.0783826, 0.24242, 0.138473, -0.0146924, 0.222613, -0.135271, 0.0103555, 0.224102, -0.0726226, -0.101516, 0.234347, 0.198452, -0.10104, 0.0591554)
@@ -595,10 +593,10 @@ bullet = ExtResource("2_aew5r")
casing = ExtResource("3_e5ft5")
bullet_speed = 75
bullet_drop = 0.01
bullet_damage = 0
stamina = ExtResource("4_p0ci7")
ammo = ExtResource("5_k1lw4")
money = ExtResource("6_ihv2y")
health_pickup = ExtResource("7_i7u4i")
die_particles = ExtResource("7_w22oa")
[node name="TurretLook" type="RayCast3D" parent="."]
@@ -609,7 +607,7 @@ target_position = Vector3(0, 0, -50)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00161432, 0.000886798, -0.0469466)
mesh = SubResource("ArrayMesh_ncgm4")
skeleton = NodePath("")
surface_material_override/2 = SubResource("StandardMaterial3D_3kly2")
surface_material_override/2 = SubResource("StandardMaterial3D_1eb8w")
[node name="Barrel1" type="RayCast3D" parent="TurretLook/Turret"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.122326, -0.000110626, -0.580876)