Added Health pickup, started pickup assignment through level control and added enemy counter
This commit is contained in:
28
assets/cleared_announce.tscn
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28
assets/cleared_announce.tscn
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[gd_scene load_steps=4 format=3 uid="uid://b3kmoledivusi"]
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[ext_resource type="FontFile" uid="uid://d2h2tjhxiv5wo" path="res://assets/fonts/White On Black.ttf" id="1_3u3rp"]
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[ext_resource type="Script" path="res://scripts/dead_announce.gd" id="2_12exd"]
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[sub_resource type="LabelSettings" id="LabelSettings_ic2ps"]
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font = ExtResource("1_3u3rp")
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font_size = 500
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[node name="PickupAnnounce" type="Label"]
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offset_right = 3440.0
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offset_bottom = 1440.0
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size_flags_horizontal = 3
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size_flags_vertical = 6
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text = "CLEARED"
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label_settings = SubResource("LabelSettings_ic2ps")
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horizontal_alignment = 1
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vertical_alignment = 1
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script = ExtResource("2_12exd")
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[node name="ColorRect" type="ColorRect" parent="."]
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visible = false
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y_sort_enabled = true
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layout_mode = 0
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offset_top = 1.0
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offset_right = 3840.0
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offset_bottom = 2161.0
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color = Color(0.615686, 0, 0.0980392, 0.356863)
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