This commit is contained in:
Derek
2025-03-06 08:33:06 -06:00
589 changed files with 1500 additions and 959 deletions

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@@ -254,9 +254,9 @@ func projectile_initialize():
func bullet_fire():
audio_fire.play()
get_tree().current_scene.add_child(projectile_initialize())
if casing_ejector != null:
spawn_casing()
vibration()
if chamber != null:
revolver_chamber_rot_amt += 60