Started work and initial commit

This commit is contained in:
derek
2024-10-02 14:54:32 -05:00
parent 5d2cd1a13e
commit 3121e9d4d2
22 changed files with 763 additions and 599 deletions

View File

@@ -1,10 +1,5 @@
extends Node3D
var start_position
var start_rotation
var random_spread_start
var cycle_count_start
var cycle_count
@export_group("Gun Feel")
@export var gun_name : String
@@ -39,6 +34,12 @@ var cycle_count
@onready var player = get_tree().current_scene.player
@onready var level_control = get_tree().current_scene
@onready var ammo_current
var start_position
var start_rotation
var random_spread_start
var cycle_count_start
var cycle_count
var rng = RandomNumberGenerator.new()
var gun_index
#var ammo_current
@@ -110,7 +111,7 @@ func shoot(delta):
instance_casing.position = casing_ejector.global_position
instance_casing.transform.basis = casing_ejector.global_transform.basis
get_tree().get_root().add_child(instance_casing)
player.weapon_recoil(delta)
player.recoil.add_recoil()
if fire_mode != 0:
cycle_count -= 1