tweaked bullet and pick up method

This commit is contained in:
Derek
2024-11-04 23:04:56 -06:00
parent 818b25417a
commit 3002c6e2db
9 changed files with 40 additions and 19 deletions

View File

@@ -50,6 +50,8 @@ points = PackedVector3Array(0.202827, -0.297797, 0.00403334, -0.192761, -0.35888
collision_layer = 32
collision_mask = 125
continuous_cd = true
contact_monitor = true
max_contacts_reported = 1
script = ExtResource("1_sfpqr")
broken_object = ExtResource("2_e3uhf")
@@ -59,3 +61,5 @@ skeleton = NodePath("")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("ConvexPolygonShape3D_cymse")
[connection signal="body_shape_entered" from="." to="." method="_on_body_shape_entered"]