tweaked bullet and pick up method
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@@ -50,6 +50,8 @@ points = PackedVector3Array(0.202827, -0.297797, 0.00403334, -0.192761, -0.35888
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collision_layer = 32
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collision_mask = 125
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continuous_cd = true
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contact_monitor = true
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max_contacts_reported = 1
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script = ExtResource("1_sfpqr")
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broken_object = ExtResource("2_e3uhf")
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@@ -59,3 +61,5 @@ skeleton = NodePath("")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("ConvexPolygonShape3D_cymse")
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[connection signal="body_shape_entered" from="." to="." method="_on_body_shape_entered"]
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