more collision tweaks and fixed gun folding
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@@ -10,8 +10,8 @@ height = 0.07
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radius = 0.025
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[node name="casing_2" type="RigidBody3D" groups=["spawned"]]
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collision_layer = 2
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collision_mask = 7
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collision_layer = 0
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collision_mask = 5
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mass = 0.1
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continuous_cd = true
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contact_monitor = true
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