rocket tweaks
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@@ -67,6 +67,8 @@ radius = 10.0
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[node name="Rocket" type="RigidBody3D" node_paths=PackedStringArray("blast_radius_area", "radius_shape")]
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collision_layer = 6
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collision_mask = 7
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center_of_mass_mode = 1
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center_of_mass = Vector3(0, 0, -0.45)
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continuous_cd = true
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max_contacts_reported = 100
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contact_monitor = true
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