rocket tweaks

This commit is contained in:
derek
2024-08-01 16:47:26 -05:00
parent ef85bb8422
commit 2a8cc6112e
3 changed files with 4 additions and 1 deletions

View File

@@ -67,6 +67,8 @@ radius = 10.0
[node name="Rocket" type="RigidBody3D" node_paths=PackedStringArray("blast_radius_area", "radius_shape")]
collision_layer = 6
collision_mask = 7
center_of_mass_mode = 1
center_of_mass = Vector3(0, 0, -0.45)
continuous_cd = true
max_contacts_reported = 100
contact_monitor = true

View File

@@ -365,7 +365,7 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="rocketlauncher1" type="MeshInstance3D" parent="."]
transform = Transform3D(1.91069e-15, -4.37114e-08, -1, -1, -4.37114e-08, 0, -4.37114e-08, 1, -4.37114e-08, 0, 0.242, 0.844931)
transform = Transform3D(-2.87865e-09, 0.0658559, -0.997829, -1, -4.37114e-08, 0, -4.36165e-08, 0.997829, 0.0658559, 0, 0.242, 0.844931)
mesh = SubResource("ArrayMesh_qiiww")
skeleton = NodePath("")