Lots of work on saving, enemies and object positions are now saved

This commit is contained in:
Derek
2024-12-02 22:52:21 -06:00
parent a9aaed9c6f
commit 299257e0d9
22 changed files with 186 additions and 30 deletions

View File

@@ -66,6 +66,8 @@ func _process(delta):
for i in enemies:
i.loot_amount = 20 #assign loot to the last enemy drop from this section
i.last_enemy = true
else:
enemy_in_room_killed()
func enemy_in_room_killed():
var enemy_count = 0