Lots of work on saving, enemies and object positions are now saved

This commit is contained in:
Derek
2024-12-02 22:52:21 -06:00
parent a9aaed9c6f
commit 299257e0d9
22 changed files with 186 additions and 30 deletions

View File

@@ -1,4 +1,4 @@
extends RigidBody3D
extends RigidbodyGeneric
@export var broken_object : Resource
@export var break_velocity : float = 10