Lots of work on saving, enemies and object positions are now saved
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=75 format=4 uid="uid://djr7vnr1hcx82"]
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[gd_scene load_steps=76 format=4 uid="uid://djr7vnr1hcx82"]
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[ext_resource type="Script" path="res://scripts/spider.gd" id="1_7e7fe"]
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[ext_resource type="Texture2D" uid="uid://dmyn4eq2r12ue" path="res://assets/Models/spider1.albedoRAW.png" id="1_di6b8"]
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@@ -816,7 +816,10 @@ _surfaces = [{
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[sub_resource type="BoxShape3D" id="BoxShape3D_xxx55"]
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size = Vector3(0.816284, 0.725159, 0.75531)
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[node name="spider" type="CharacterBody3D" groups=["enemy"]]
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[sub_resource type="SphereShape3D" id="SphereShape3D_v8dp4"]
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radius = 0.201
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[node name="spider" type="CharacterBody3D" groups=["enemy", "persist"]]
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collision_layer = 8
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collision_mask = 9
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script = ExtResource("1_7e7fe")
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@@ -1010,6 +1013,10 @@ mesh = SubResource("ArrayMesh_v85cv")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0258179, 1.03281, 0.00894165)
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shape = SubResource("BoxShape3D_xxx55")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.33052, 0.429336)
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shape = SubResource("SphereShape3D_v8dp4")
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
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path_height_offset = 0.5
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avoidance_enabled = true
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