added breakable objects

This commit is contained in:
derek
2024-07-16 16:47:12 -05:00
parent afe19d8848
commit 262abd7d95
25 changed files with 2149 additions and 17 deletions

13
scripts/breakable.gd Normal file
View File

@@ -0,0 +1,13 @@
extends RigidBody3D
@export var broken_object : Resource
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass