added breakable objects

This commit is contained in:
derek
2024-07-16 16:47:12 -05:00
parent afe19d8848
commit 262abd7d95
25 changed files with 2149 additions and 17 deletions

View File

@@ -396,7 +396,7 @@ script = ExtResource("2_6i1l4")
gun_name = "Mac 10"
max_ammo = 30
bullet_drop = 0.05
random_spread_amt = 1.5
random_spread_amt = 0.3
fire_pitch_scale_amt = 0.1
flare_light = NodePath("mac10/SpotLight3D")
bullet = ExtResource("3_pyl20")
@@ -462,16 +462,17 @@ libraries = {
[node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"]
stream = ExtResource("4_qynbq")
volume_db = 5.0
volume_db = 7.0
bus = &"SFX"
[node name="Empty" type="AudioStreamPlayer3D" parent="Audio" index="1"]
stream = ExtResource("5_rn7j1")
volume_db = 4.0
bus = &"SFX"
[node name="Reload" type="AudioStreamPlayer3D" parent="Audio" index="2"]
stream = ExtResource("6_3atx1")
volume_db = 3.0
volume_db = 4.0
bus = &"SFX"
[connection signal="animation_finished" from="GunAnims" to="." method="_on_gun_anims_animation_finished"]