gun movement and swing tweaks

This commit is contained in:
Derek
2024-08-03 15:55:03 -05:00
parent 4d4685eea0
commit 2296eb8605
2 changed files with 4 additions and 3 deletions

View File

@@ -40,6 +40,7 @@ dead_player = ExtResource("2_4hoys")
SENSITIVITY = 0.008
BOB_AMP = 0.085
weapon_holder = NodePath("Head/Camera3D/WeaponHolder")
weapon_sway_amount = 0.5
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
visible = false