Made crates able to be stood on, fixed player character collision issues but now the character seems small..?
noticed bugs: killing an enemy as you die crashes the game, ear wind needs to be inaudible when standing still, recoil camera still sucks
This commit is contained in:
@@ -355,7 +355,7 @@ transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 5.16314, 0.0475518, -4.92484)
|
||||
jump_amount = 30
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("9_3usor")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.239871, 0.713594, 15.0454)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.239871, 1.58906, 15.0454)
|
||||
|
||||
[node name="vendingmachine" parent="." instance=ExtResource("10_8qgs0")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.42198, 0.0803966, 8.69362)
|
||||
|
||||
Reference in New Issue
Block a user