tweaked gun anim and casing size
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@@ -6,8 +6,8 @@
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_ejwa0"]
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margin = 0.001
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height = 0.07
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radius = 0.025
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height = 0.121962
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radius = 0.0314789
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[node name="casing_2" type="RigidBody3D" groups=["spawned"]]
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collision_layer = 0
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@@ -21,7 +21,7 @@ angular_damp = 0.1
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script = ExtResource("1_34yke")
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[node name="casing2" parent="." instance=ExtResource("1_8ox1t")]
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transform = Transform3D(0.00349065, 6.13594e-06, -0.999994, 0.999992, 0.00174529, 0.00349065, 0.0017453, -0.999998, -4.37111e-08, 0, 0, 0)
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transform = Transform3D(0.00523598, 9.20392e-06, -1.49999, 1.49999, 0.00261793, 0.00523599, 0.00261795, -1.5, -6.55667e-08, 0, 0, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(-0.00106233, -0.000701004, -0.999999, 0.999999, -0.000431764, -0.00106203, -0.000431026, -1, 0.000701458, -7.7486e-06, 0.000259597, -3.74019e-06)
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