added crown, tweaks with muzzle smoke

This commit is contained in:
derek
2024-11-27 16:47:25 -06:00
parent ff3155f25f
commit 211c243624
21 changed files with 1047 additions and 20 deletions

View File

@@ -256,6 +256,7 @@ direction = Vector3(-2.315, 0, 0)
spread = 9.706
initial_velocity_max = 1.0
gravity = Vector3(0, 0.5, 0)
scale_min = 0.1
color_ramp = SubResource("GradientTexture1D_qejk1")
alpha_curve = SubResource("CurveTexture_a61ob")
hue_variation_curve = SubResource("CurveTexture_td4g1")
@@ -263,7 +264,7 @@ turbulence_enabled = true
turbulence_noise_strength = 0.0
turbulence_noise_scale = 0.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x7w80"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ntlp5"]
transparency = 1
blend_mode = 1
shading_mode = 0
@@ -272,7 +273,7 @@ albedo_texture = ExtResource("9_fldbw")
billboard_mode = 1
[sub_resource type="PlaneMesh" id="PlaneMesh_756l0"]
material = SubResource("StandardMaterial3D_x7w80")
material = SubResource("StandardMaterial3D_ntlp5")
size = Vector2(1, 1)
orientation = 2
@@ -280,7 +281,7 @@ orientation = 2
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_gllo2"]
[sub_resource type="CurveTexture" id="CurveTexture_l8kaa"]
curve = SubResource("Curve_rmltw")
[sub_resource type="Curve" id="Curve_6gtuk"]
@@ -288,7 +289,7 @@ min_value = -1.0
_data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_qa12x"]
[sub_resource type="CurveTexture" id="CurveTexture_l1541"]
curve = SubResource("Curve_6gtuk")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ay36f"]
@@ -299,10 +300,11 @@ spread = 9.706
initial_velocity_min = 3.0
initial_velocity_max = 10.0
gravity = Vector3(0, 0.5, 0)
scale_min = 5.0
scale_min = 2.0
scale_max = 5.0
alpha_curve = SubResource("CurveTexture_gllo2")
hue_variation_curve = SubResource("CurveTexture_qa12x")
color = Color(0.473976, 0.473976, 0.473976, 0.54902)
alpha_curve = SubResource("CurveTexture_l8kaa")
hue_variation_curve = SubResource("CurveTexture_l1541")
turbulence_enabled = true
turbulence_noise_strength = 0.0
turbulence_noise_scale = 0.655
@@ -659,6 +661,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 1.1263
emitting = false
amount = 500
lifetime = 4.0
one_shot = true
explosiveness = 0.8
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_xmjr3")
@@ -669,6 +672,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 1.1263
emitting = false
amount = 500
lifetime = 4.0
one_shot = true
explosiveness = 1.0
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_ay36f")
@@ -684,7 +688,7 @@ libraries = {
}
[node name="SmokeTimer" type="Timer" parent="."]
wait_time = 2.0
wait_time = 0.5
[node name="Audio" type="Node3D" parent="."]