added crown, tweaks with muzzle smoke
This commit is contained in:
@@ -134,7 +134,7 @@ shape = SubResource("CylinderShape3D_tqvit")
|
||||
|
||||
[node name="RayCast3D" type="RayCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.781848)
|
||||
target_position = Vector3(0, 0, -6)
|
||||
target_position = Vector3(0, 0, -4)
|
||||
collision_mask = 233
|
||||
collide_with_areas = true
|
||||
|
||||
|
||||
Reference in New Issue
Block a user