added pause menu and hitmarker

This commit is contained in:
derek
2024-10-31 10:20:46 -05:00
parent 0b3f46ae0f
commit 1b55bb993d
6 changed files with 238 additions and 12 deletions

View File

@@ -62,6 +62,7 @@ func _on_body_entered(body: Node) -> void:
if ray.get_collider().is_in_group("enemy_target"):
hit_indicator.play()
enemy_particles.emitting = true
SignalBus.emit_signal("enemy_hit")
ray.get_collider().hit(bullet_damage)
queue_free()