added pause menu and hitmarker
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@@ -73,7 +73,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.25, -0.85, -1.501)
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script = ExtResource("3_405jc")
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[node name="Camera3D" type="Camera3D" parent="Head/Recoil"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0341401, 0.111267)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0341401, -0.00371268)
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current = true
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[node name="WeaponHolder" type="Node3D" parent="Head/Recoil/Camera3D"]
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@@ -134,7 +134,7 @@ script = ExtResource("7_pnp4a")
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[node name="Hitmarker" type="TextureRect" parent="Head/Recoil/Camera3D"]
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visible = false
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offset_right = 40.0
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offset_right = 49.285
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offset_bottom = 40.0
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texture = ExtResource("8_kupqh")
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script = ExtResource("7_pnp4a")
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@@ -158,6 +158,7 @@ collide_with_areas = true
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stream = ExtResource("12_qhd01")
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[node name="PauseMenu" parent="Head/Recoil/Camera3D" instance=ExtResource("13_xrfwr")]
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visible = false
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offset_right = 0.0
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offset_bottom = 0.0
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@@ -1076,7 +1076,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0718293, 0)
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script = ExtResource("2_7rsti")
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gun_name = "Ye Ol' Revolver"
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fire_mode = 1
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fov_zoom_amt = 0.96
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fov_zoom_amt = 0.97
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recoil_amount = Vector3(0.5, 0.1, 0.1)
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max_ammo = 6
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bullet_damage = 5
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