Enemy Hivemind became Room Manager, will probably pull out the actual enemy script at some point

This commit is contained in:
derek
2024-11-07 11:21:21 -06:00
parent fa054ad3ed
commit 168963163a
25 changed files with 283 additions and 121 deletions

View File

@@ -1,4 +1,4 @@
extends MeshInstance3D
extends Node
@export var anim_player : Node
@export var door_open_start : bool = false
@@ -6,6 +6,7 @@ var door_open : bool
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
add_to_group("door")
door_open = door_open_start
if door_open: