Enemy Hivemind became Room Manager, will probably pull out the actual enemy script at some point
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assets/room_manager.tscn
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6
assets/room_manager.tscn
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[gd_scene load_steps=2 format=3 uid="uid://cg42oc7ll2cnd"]
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[ext_resource type="Script" path="res://scripts/room_manager.gd" id="1_vdw54"]
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[node name="EnemyHivemind" type="Node" groups=["enemy_hivemind"]]
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script = ExtResource("1_vdw54")
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