Working on enemy hivemind, it's doing *something* now

This commit is contained in:
Derek
2024-08-04 18:33:55 -05:00
parent 2296eb8605
commit 15e61b0f43
11 changed files with 167 additions and 26 deletions

View File

@@ -589,12 +589,13 @@ shadow_mesh = SubResource("ArrayMesh_slg4e")
[sub_resource type="SphereShape3D" id="SphereShape3D_n7n6o"]
radius = 0.25
[node name="spider" type="CharacterBody3D"]
[node name="spider" type="CharacterBody3D" groups=["enemy"]]
script = ExtResource("1_7e7fe")
bullet = ExtResource("2_aew5r")
casing = ExtResource("3_e5ft5")
bullet_speed = 75
bullet_drop = 0.01
bullet_damage = 0
stamina = ExtResource("4_p0ci7")
ammo = ExtResource("5_k1lw4")
money = ExtResource("6_ihv2y")
@@ -692,7 +693,7 @@ transform = Transform3D(0.762197, -0.647345, 0, 0.647345, 0.762197, 0, 0, 0, 1,
mesh = SubResource("ArrayMesh_dvoc6")
skeleton = NodePath("")
[node name="Area3D" type="Area3D" parent="body" groups=["enemy"]]
[node name="Area3D" type="Area3D" parent="body" groups=["enemy_target"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.03709, 0)
collision_layer = 15
collision_mask = 15
@@ -715,6 +716,10 @@ wait_time = 0.3
one_shot = true
autostart = true
[node name="knocked_timer" type="Timer" parent="Timers"]
wait_time = 0.5
one_shot = true
[node name="AUIDO" type="Node" parent="."]
[node name="Fire" type="AudioStreamPlayer3D" parent="AUIDO"]
@@ -724,3 +729,4 @@ volume_db = 10.0
[connection signal="body_part_hit" from="body/Area3D" to="." method="_on_area_3d_body_part_hit"]
[connection signal="timeout" from="Timers/prefire_timer" to="." method="_on_prefire_timer_timeout"]
[connection signal="timeout" from="Timers/postfire_timer" to="." method="_on_postfire_timer_timeout"]
[connection signal="timeout" from="Timers/knocked_timer" to="." method="_on_knocked_timer_timeout"]