fixed checksum and added seed-based chest spawning order
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@@ -10,6 +10,7 @@ win_conditions = 0
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survival_time = 160.0
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max_number_of_chests = 3
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money_lost_multiplier = 0.5
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die_on_leaving_bounds = true
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weapon_penalty = 0
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weapon_drop_percentage = 0.5
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ammo_drop_percentage = 0.5
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@@ -10,6 +10,7 @@ win_conditions = 0
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survival_time = 160.0
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max_number_of_chests = 3
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money_lost_multiplier = 0.5
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die_on_leaving_bounds = true
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weapon_penalty = 0
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weapon_drop_percentage = 0.5
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ammo_drop_percentage = 0.5
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