bullet collision seems fixed

This commit is contained in:
derek
2024-07-17 10:53:24 -05:00
parent 7ca4bc7750
commit 119d12b3da
10 changed files with 19 additions and 16 deletions

View File

@@ -103,7 +103,7 @@ texture = ExtResource("8_kupqh")
script = ExtResource("7_pnp4a")
[node name="BulletRay" type="RayCast3D" parent="Head/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.226)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0204881)
target_position = Vector3(0, 0, -200)
collision_mask = 7
collide_with_areas = true