bullet collision seems fixed

This commit is contained in:
derek
2024-07-17 10:53:24 -05:00
parent 7ca4bc7750
commit 119d12b3da
10 changed files with 19 additions and 16 deletions

View File

@@ -54,7 +54,7 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_46pc3")
[node name="ammo_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["pickup"]]
[node name="ammo_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup"]]
collision_layer = 4
collision_mask = 6
script = ExtResource("1_sni3c")