dead camera much improved and has the ability to step through multiple stages
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@@ -56,8 +56,12 @@ emission_energy_multiplier = 4.0
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3wvag"]
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direction = Vector3(0, 0, 1)
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initial_velocity_min = 3.0
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initial_velocity_max = 5.0
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initial_velocity_min = 1.0
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initial_velocity_max = 2.0
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collision_mode = 1
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collision_friction = 1.0
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collision_bounce = 1.0
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collision_use_scale = true
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[sub_resource type="BoxMesh" id="BoxMesh_qy3jk"]
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size = Vector3(0.025, 0.025, 0.025)
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@@ -74,6 +78,7 @@ emission_energy_multiplier = 8.0
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size = Vector3(0.04, 0.04, 0.04)
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_tqvit"]
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margin = 0.001
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height = 1.5
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radius = 0.055
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