More level design work

This commit is contained in:
derek
2024-10-03 17:05:03 -05:00
parent 62a3d9be4e
commit 0fea3a4867
9 changed files with 203 additions and 62 deletions

View File

@@ -747,7 +747,7 @@ damage_number = ExtResource("9_rmegy")
[node name="TurretLook" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -20)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="Turret" type="MeshInstance3D" parent="TurretLook"]
@@ -778,12 +778,12 @@ shape = SubResource("ConcavePolygonShape3D_kddmj")
[node name="TurretLookNext" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -20)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="SpiderLookNext" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -20)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]