tweaks to controller and savegames are stored by level

This commit is contained in:
Derek
2024-12-09 22:49:44 -06:00
parent 7ed9d2a774
commit 0ec82d84aa
10 changed files with 73 additions and 25 deletions

View File

@@ -44,6 +44,7 @@ func _physics_process(delta):
func picked_up():
player.pickup_sound.pitch_scale = 1 + randf_range(-.3,.3)
player.pickup_sound.play()
Input.start_joy_vibration(0,.1,.1,.1)
match pickupType:
# Ammo
0: