tweaks to controller and savegames are stored by level

This commit is contained in:
Derek
2024-12-09 22:49:44 -06:00
parent 7ed9d2a774
commit 0ec82d84aa
10 changed files with 73 additions and 25 deletions

View File

@@ -309,6 +309,7 @@ shadow_mesh = SubResource("ArrayMesh_7g1e1")
[node name="AssetChecker" type="Node3D" node_paths=PackedStringArray("player")]
script = ExtResource("1_saj4q")
load_save = false
player = NodePath("Player")
gun_1 = ExtResource("2_ntm2q")