did some tinkering with the hud

This commit is contained in:
Derek
2025-03-04 21:09:27 -06:00
parent 5d989470a6
commit 0da561f425
6 changed files with 18 additions and 6 deletions

View File

@@ -29,8 +29,10 @@ gun_name = "blunderbus"
gun_icon = ExtResource("4_sf1mx")
path = "res://assets/blunderbus.tscn"
weapon_type = 0
reload_type = 0
bullet = SubResource("Resource_gh6p6")
fire_mode = 0
hitscan_range = 100.0
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0.3, 0.05, 0.05)

View File

@@ -240,7 +240,7 @@ offset_right = 0.0
offset_bottom = 0.0
[node name="MoveableHolder" type="Node3D" parent="Head/Recoil/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.000759602, -1.79822)
transform = Transform3D(1, -6.92921e-11, -5.23869e-10, 3.24007e-12, 1, 0, 5.23869e-10, 1.04774e-09, 1, -0.00028377, -0.710997, -1.11201)
[node name="MoveableRotation" type="Node3D" parent="Head/Recoil/Camera3D/MoveableHolder"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.73907)

View File

@@ -14,6 +14,7 @@ weapon_type = 0
reload_type = 1
bullet = ExtResource("1_53e42")
fire_mode = 1
hitscan_range = 100.0
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0.05, 0.05, 0.05)