added pause menu

This commit is contained in:
derek
2024-10-30 15:52:02 -05:00
parent 7c32586348
commit 0b3f46ae0f
14 changed files with 391 additions and 83 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://drwae3loscbw7"]
[gd_scene load_steps=25 format=3 uid="uid://drwae3loscbw7"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_x7wms"]
[ext_resource type="PackedScene" uid="uid://dcmno6wafk5hg" path="res://assets/dead_player.tscn" id="2_4hoys"]
@@ -15,6 +15,7 @@
[ext_resource type="AudioStream" uid="uid://bl8yg1d3bsxs3" path="res://assets/Audio/constant-natural-strong-wind-looping-SBA-300062687.wav" id="11_he7p5"]
[ext_resource type="AudioStream" uid="uid://cy150nsjqp7lt" path="res://assets/Audio/grunt-male-SBA-300282985.wav" id="12_f51u4"]
[ext_resource type="AudioStream" uid="uid://cwre1dq8gsvbg" path="res://assets/Audio/Foley Sports/Boxing/Gloves Block Intense.wav" id="12_qhd01"]
[ext_resource type="PackedScene" uid="uid://cfbwx2fsdp0b3" path="res://pause_menu.tscn" id="13_xrfwr"]
[ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="14_pnsbm"]
[ext_resource type="AudioStream" uid="uid://c1e6vr2hndho7" path="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav" id="17_1fyjm"]
@@ -41,7 +42,7 @@ radius = 7.0
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_holder") groups=["player"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11359, 0)
collision_layer = 11
collision_layer = 6
collision_mask = 11
script = ExtResource("1_x7wms")
dead_player = ExtResource("2_4hoys")
@@ -156,6 +157,10 @@ collide_with_areas = true
[node name="Kick" type="AudioStreamPlayer3D" parent="Head/Recoil/Camera3D/Audio"]
stream = ExtResource("12_qhd01")
[node name="PauseMenu" parent="Head/Recoil/Camera3D" instance=ExtResource("13_xrfwr")]
offset_right = 0.0
offset_bottom = 0.0
[node name="pick_up_detection" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 16