added pause menu

This commit is contained in:
derek
2024-10-30 15:52:02 -05:00
parent 7c32586348
commit 0b3f46ae0f
14 changed files with 391 additions and 83 deletions

View File

@@ -49,10 +49,10 @@ blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_dtlcm")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x6v7s"]
albedo_color = Color(0.26779, 0.26779, 0.26779, 1)
metallic = 1.0
emission = Color(0.944624, 0.755365, 0, 1)
emission_energy_multiplier = 8.0
emission_enabled = true
emission = Color(1, 0.607843, 0.364706, 1)
emission_energy_multiplier = 4.0
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3wvag"]
direction = Vector3(0, 0, 1)
@@ -60,7 +60,7 @@ initial_velocity_min = 3.0
initial_velocity_max = 5.0
[sub_resource type="BoxMesh" id="BoxMesh_qy3jk"]
size = Vector3(0.05, 0.05, 0.05)
size = Vector3(0.025, 0.025, 0.025)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ywt21"]
transparency = 1
@@ -79,7 +79,7 @@ radius = 0.055
[node name="Bullet" type="RigidBody3D"]
top_level = true
collision_layer = 32
collision_layer = 0
collision_mask = 109
axis_lock_angular_x = true
axis_lock_angular_y = true