blunderbuss working

This commit is contained in:
Derek
2024-11-23 16:27:50 -06:00
parent da6ac13cf7
commit 05b8c0d760
22 changed files with 1003 additions and 108 deletions

View File

@@ -108,7 +108,7 @@ func shoot(delta):
anim_player.play("empty")
audio_empty.play()
func reload(delta):
func reload():
if level_control.ammo_current[gun_index] < max_ammo and player.gun.anim_player.get_current_animation() != "reload" and level_control.ammo_reserve[gun_index] > 0:
#player.reloading = true
anim_player.play("reload")