blunderbuss working

This commit is contained in:
Derek
2024-11-23 16:27:50 -06:00
parent da6ac13cf7
commit 05b8c0d760
22 changed files with 1003 additions and 108 deletions

View File

@@ -879,8 +879,8 @@ mesh = SubResource("ArrayMesh_d210d")
[node name="Area3D" type="Area3D" parent="body" groups=["enemy_target"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.03709, 0)
collision_layer = 8
collision_mask = 13
collision_layer = 136
collision_mask = 141
script = ExtResource("7_8vkma")
[node name="TargetShape" type="CollisionShape3D" parent="body/Area3D" groups=["enemy"]]
@@ -922,6 +922,7 @@ volume_db = 10.0
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0258179, 1.03281, 0.00894165)
shape = SubResource("BoxShape3D_xxx55")
[connection signal="body_entered" from="body/Area3D" to="body/Area3D" method="_on_body_entered"]
[connection signal="body_part_hit" from="body/Area3D" to="." method="_on_area_3d_body_part_hit"]
[connection signal="timeout" from="Timers/prefire_timer" to="." method="_on_prefire_timer_timeout"]
[connection signal="timeout" from="Timers/postfire_timer" to="." method="_on_postfire_timer_timeout"]