blunderbuss working
This commit is contained in:
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assets/Models/blunderbus.metal.rough.png
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assets/Models/blunderbus.metal.rough.png
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assets/Models/blunderbus.metal.rough.png.import
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assets/Models/blunderbus.metal.rough.png.import
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bf4m8j05ypctm"
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path.s3tc="res://.godot/imported/blunderbus.metal.rough.png-27758ccaeedeb6eecbee5c6fe642fb10.s3tc.ctex"
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[deps]
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source_file="res://assets/Models/blunderbus.metal.rough.png"
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dest_files=["res://.godot/imported/blunderbus.metal.rough.png-27758ccaeedeb6eecbee5c6fe642fb10.s3tc.ctex"]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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assets/Models/blunderbus.stock.rough.png
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assets/Models/blunderbus.stock.rough.png
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assets/Models/blunderbus.stock.rough.png.import
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35
assets/Models/blunderbus.stock.rough.png.import
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source_file="res://assets/Models/blunderbus.stock.rough.png"
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dest_files=["res://.godot/imported/blunderbus.stock.rough.png-d1267eec668d0b3781f4263190309c68.s3tc.ctex"]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -3,7 +3,6 @@
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[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_sbpvn"]
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[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_fn4vb"]
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[ext_resource type="Texture2D" uid="uid://ckjcv72jcojjh" path="res://assets/materials/91_laurel hedge PBR texture-seamless_hr/91_laurel hedge_DIFF (Custom).jpg" id="3_3ov8a"]
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[ext_resource type="PackedScene" uid="uid://dqwkal3t4gf2p" path="res://blunderbus.tscn" id="3_52ywj"]
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[ext_resource type="LightmapGIData" uid="uid://bwpvltmeo4cfl" path="res://assets/LevelBlockouts/blockout_2.lmbake" id="3_d2pxn"]
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[ext_resource type="Texture2D" uid="uid://d210plbmb7a2o" path="res://assets/materials/91_laurel hedge PBR texture-seamless_hr/91_laurel hedge_NORM (Custom).jpg" id="4_5u2rd"]
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[ext_resource type="PackedScene" uid="uid://20csd6dmwj4y" path="res://assets/jump_platform.tscn" id="4_j47q8"]
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@@ -38,6 +37,7 @@
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[ext_resource type="Script" path="res://scripts/switch_door.gd" id="33_1m5er"]
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[ext_resource type="Script" path="res://scripts/switch_interactandshoot.gd" id="35_ybetb"]
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[ext_resource type="Script" path="res://levels/switch_target.gd" id="36_fuepo"]
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[ext_resource type="PackedScene" uid="uid://cucqbjb8bcha5" path="res://assets/blunderbuss_pickup.tscn" id="38_1e38i"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_eiud5"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@@ -1004,7 +1004,6 @@ player = NodePath("Player")
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money = 50
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start_health = 5
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gun_1 = ExtResource("2_fn4vb")
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gun_2 = ExtResource("3_52ywj")
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health_drop_enabled = false
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[node name="Player" parent="." instance=ExtResource("9_3usor")]
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@@ -2231,6 +2230,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -63.7211, 1.01162, 81.5595)
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[node name="Spikes 36" parent="." instance=ExtResource("12_w4dk0")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -63.7211, 1.01162, 73.1301)
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[node name="blunderbuss_pickup" parent="." instance=ExtResource("38_1e38i")]
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transform = Transform3D(0.680363, 0, 0.732875, 0, 1, 0, -0.732875, 0, 0.680363, -2.95896, 1.92659, 16.5021)
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[connection signal="body_entered" from="Room1/RoomCheck" to="Room1/RoomCheck" method="_on_body_entered"]
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[connection signal="body_exited" from="Room1/RoomCheck" to="Room1/RoomCheck" method="_on_body_exited"]
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[connection signal="body_entered" from="Room3/RoomCheck2" to="Room3/RoomCheck2" method="_on_body_entered"]
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272
assets/blunderbuss_pickup.tscn
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272
assets/blunderbuss_pickup.tscn
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@@ -426,7 +426,7 @@ audio_empty = NodePath("Audio/Empty")
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audio_reload = NodePath("Audio/Reload")
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[node name="mac10" parent="." index="0"]
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transform = Transform3D(-1.086e-06, 0, -0.3, 0, 0.3, 0, 0.3, 0, -1.086e-06, 0, 0, 0)
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transform = Transform3D(-0.120695, -0.0946483, -0.257826, 0.172433, -0.245315, 0.00933491, -0.213774, -0.144437, 0.153097, 0.948953, -2.62066, 0.655643)
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[node name="RHandLocation" type="Node3D" parent="mac10" index="0"]
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transform = Transform3D(-1.20667e-05, 0, 3.33333, 0, 3.33333, 0, -3.33333, 0, -1.20667e-05, 0.255734, -0.514002, -9.25759e-07)
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43
assets/shotgun_pellet.tscn
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43
assets/shotgun_pellet.tscn
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[gd_scene load_steps=6 format=3 uid="uid://717hhehp83k8"]
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[ext_resource type="Script" path="res://scripts/shotgun_pellet.gd" id="1_1v1ju"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_0ewk3"]
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bounce = 0.3
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[sub_resource type="SphereMesh" id="SphereMesh_5okb1"]
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radius = 0.05
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height = 0.1
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_we7vv"]
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metallic = 1.0
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roughness = 0.3
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emission_enabled = true
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emission = Color(1, 0.476275, 0.212537, 1)
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emission_energy_multiplier = 20.0
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[sub_resource type="SphereShape3D" id="SphereShape3D_55xw1"]
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radius = 0.05
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[node name="ShotgunPellet" type="RigidBody3D" groups=["pellet", "spawned"]]
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collision_layer = 160
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collision_mask = 237
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mass = 0.01
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physics_material_override = SubResource("PhysicsMaterial_0ewk3")
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continuous_cd = true
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contact_monitor = true
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max_contacts_reported = 1
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script = ExtResource("1_1v1ju")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("SphereMesh_5okb1")
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surface_material_override/0 = SubResource("StandardMaterial3D_we7vv")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_55xw1")
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[node name="Timer" type="Timer" parent="."]
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wait_time = 10.0
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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@@ -879,8 +879,8 @@ mesh = SubResource("ArrayMesh_d210d")
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[node name="Area3D" type="Area3D" parent="body" groups=["enemy_target"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.03709, 0)
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collision_layer = 8
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collision_mask = 13
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collision_layer = 136
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collision_mask = 141
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script = ExtResource("7_8vkma")
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[node name="TargetShape" type="CollisionShape3D" parent="body/Area3D" groups=["enemy"]]
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@@ -922,6 +922,7 @@ volume_db = 10.0
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0258179, 1.03281, 0.00894165)
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shape = SubResource("BoxShape3D_xxx55")
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[connection signal="body_entered" from="body/Area3D" to="body/Area3D" method="_on_body_entered"]
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[connection signal="body_part_hit" from="body/Area3D" to="." method="_on_area_3d_body_part_hit"]
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[connection signal="timeout" from="Timers/prefire_timer" to="." method="_on_prefire_timer_timeout"]
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[connection signal="timeout" from="Timers/postfire_timer" to="." method="_on_postfire_timer_timeout"]
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