hide hud on pause and dead camera
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@@ -401,9 +401,13 @@ func enemy_hit():
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await get_tree().create_timer(.1).timeout
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hitmarker.visible = false
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func toggle_hud():
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crosshair.visible = !hud_visible
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ammo_counter.visible = !hud_visible
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stamina_counter.visible = !hud_visible
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func toggle_hud(hud_on):
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if dead:
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crt_filter.visible = hud_on
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else:
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crosshair.visible = hud_on
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ammo_counter.visible = hud_on
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stamina_counter.visible = hud_on
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hud_visible = !hud_visible
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