hide hud on pause and dead camera

This commit is contained in:
derek
2024-10-31 17:00:42 -05:00
parent ec63e57c62
commit 0493216c25
4 changed files with 16 additions and 16 deletions

View File

@@ -9,7 +9,7 @@ dof_blur_near_transition = 4.0
dof_blur_amount = 0.2
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_m5ien"]
blend_mode = 1
blend_mode = 3
[sub_resource type="Animation" id="Animation_4scpm"]
resource_name = "whiteout"
@@ -25,7 +25,7 @@ tracks/0/keys = {
"times": PackedFloat32Array(0, 0.05),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
"values": [Color(1, 1, 1, 0), Color(0, 0, 0, 1)]
}
tracks/1/type = "method"
tracks/1/imported = false
@@ -58,14 +58,14 @@ fov = 15.0
target_position = Vector3(0, 0, -1)
[node name="Timer" type="Timer" parent="."]
wait_time = 0.2
wait_time = 0.25
one_shot = true
[node name="Whiteout" type="ColorRect" parent="."]
material = SubResource("CanvasItemMaterial_m5ien")
offset_right = 40.0
offset_bottom = 40.0
color = Color(1, 1, 1, 0)
color = Color(0.8, 0.8, 0.8, 0.2)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {