made tracker gun

This commit is contained in:
Derek
2024-11-24 16:27:48 -06:00
parent 05b8c0d760
commit 0312da48b8
21 changed files with 1008 additions and 242 deletions

View File

@@ -1,8 +1,8 @@
[gd_scene load_steps=19 format=3 uid="uid://dslxb3psx30vp"]
[gd_scene load_steps=23 format=3 uid="uid://dslxb3psx30vp"]
[ext_resource type="PackedScene" uid="uid://svrb3n31mkag" path="res://assets/Models/gun.blend" id="1_frekg"]
[ext_resource type="Script" path="res://scripts/gun.gd" id="2_63tea"]
[ext_resource type="PackedScene" uid="uid://dqhltdnqyg8ni" path="res://assets/bullet.tscn" id="3_4pvsf"]
[ext_resource type="Script" path="res://scripts/trackerGun.gd" id="2_ieev5"]
[ext_resource type="PackedScene" uid="uid://7u8hjsvnfwjn" path="res://assets/tracker_bullet.tscn" id="3_hixkr"]
[ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="4_bu1g0"]
[ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing_2.tscn" id="5_gls8p"]
[ext_resource type="PackedScene" uid="uid://cp8563f0oxvff" path="res://assets/mag1.tscn" id="6_ysonb"]
@@ -11,6 +11,43 @@
[ext_resource type="AudioStream" uid="uid://db3iy0f1pa5lg" path="res://assets/Audio/Weapons/gun-m-16-reload-full-clip-magazine-SBA-300121257.wav" id="10_xn8pu"]
[ext_resource type="Texture2D" uid="uid://dtg3nb2ew72c3" path="res://assets/star_05.png" id="11_x0sef"]
[sub_resource type="SphereMesh" id="SphereMesh_u47cm"]
radius = 0.05
height = 0.1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4iouf"]
albedo_color = Color(0, 0, 0, 1)
emission_enabled = true
emission = Color(0.743194, 0.35874, 1.92523e-07, 1)
emission_energy_multiplier = 5.0
[sub_resource type="Animation" id="Animation_urfns"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("gun:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, -0.000397999, -0.11995)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("gun:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, -1.5708, 0)]
}
[sub_resource type="Animation" id="Animation_u008m"]
resource_name = "empty"
length = 0.25
@@ -40,6 +77,47 @@ tracks/1/keys = {
"values": [Vector3(0, -1.5708, 0), Vector3(5.21802e-09, -1.5708, 0.11966), Vector3(0, -1.5708, 0)]
}
[sub_resource type="Animation" id="Animation_h3q6j"]
resource_name = "fire_tracker"
length = 0.35
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("gun:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15, 0.25, 0.35),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector3(0, -0.000397999, 0), Vector3(0, 0.116845, 0), Vector3(0, -0.0215431, 0), Vector3(0, -0.000397999, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("gun:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.15, 0.25, 0.35),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector3(0, -1.5708, 0), Vector3(-2.69979e-06, -1.5708, -0.841737), Vector3(1.04543e-06, -1.5708, 0.288695), Vector3(0, -1.5708, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("gun/slide:position")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(),
"transitions": PackedFloat32Array(),
"update": 0,
"values": []
}
[sub_resource type="Animation" id="Animation_cifop"]
resource_name = "inspect"
length = 2.51
@@ -255,17 +333,22 @@ tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(1),
"transitions": PackedFloat32Array(1),
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"remove_tracker"
}, {
"args": [],
"method": &"swapped_out"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vkrtt"]
_data = {
"RESET": SubResource("Animation_urfns"),
"empty": SubResource("Animation_u008m"),
"fire_tracker": SubResource("Animation_h3q6j"),
"inspect": SubResource("Animation_cifop"),
"reload": SubResource("Animation_svhrs"),
"shoot": SubResource("Animation_bsc1a"),
@@ -274,15 +357,16 @@ _data = {
"swap_out": SubResource("Animation_lleyf")
}
[node name="Pistol" node_paths=PackedStringArray("flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_frekg")]
[node name="Pistol" node_paths=PackedStringArray("tracker_indicator", "flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_frekg")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0145504, -0.0460228)
script = ExtResource("2_63tea")
gun_name = "Dumb Pistol"
script = ExtResource("2_ieev5")
gun_name = "Tracker Pistol"
fire_mode = 2
recoil_amount = Vector3(0.01, 0.01, 0.01)
bullet_drop = 0.03
recoil_amount = Vector3(0, 0.05, 0.05)
bullet_speed = 50
tracker_indicator = NodePath("gun/slide/TrackerIndicator")
flare_light = NodePath("SpotLight3D")
bullet = ExtResource("3_4pvsf")
bullet = ExtResource("3_hixkr")
bullethole = ExtResource("4_bu1g0")
casing = ExtResource("5_gls8p")
mag = ExtResource("6_ysonb")
@@ -295,7 +379,7 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="gun" parent="." index="0"]
transform = Transform3D(-1.81e-06, 0, -0.5, 0, 0.5, 0, 0.5, 0, -1.81e-06, 0, -0.000397999, 0)
transform = Transform3D(-1.81e-06, 0, -0.5, 0, 0.5, 0, 0.5, 0, -1.81e-06, 0, -0.000397999, -0.11995)
[node name="mag" parent="gun" index="0"]
transform = Transform3D(0.0897307, -0.048904, -9.31323e-10, 0.012226, 0.358923, 1.74623e-10, 3.72529e-09, -1.86265e-09, 0.0323253, 0.00225297, 0.0306008, -2.98023e-08)
@@ -303,6 +387,12 @@ transform = Transform3D(0.0897307, -0.048904, -9.31323e-10, 0.012226, 0.358923,
[node name="slide" parent="gun" index="1"]
transform = Transform3D(0.579973, 0, 0, 0, 0.579973, -1.0175e-10, 1.16415e-10, 7.27596e-11, 0.579973, 0, 0, 0)
[node name="TrackerIndicator" type="MeshInstance3D" parent="gun/slide" index="0"]
transform = Transform3D(1.72422, -9.12793e-23, 0, -6.08805e-20, 1.72422, 3.02495e-10, -3.46063e-10, -2.16309e-10, 1.72422, 0.139739, 0.424926, -5.05937e-07)
mesh = SubResource("SphereMesh_u47cm")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_4iouf")
[node name="RayCastMag" type="RayCast3D" parent="gun" index="2"]
transform = Transform3D(1.11722, -0.0135336, 0.080048, 0.00234133, 1.1094, 0.154888, -0.0811502, -0.154313, 1.10651, 0, 0.000445819, 0)