Fixed item drops (barely) and added labels to begin work on fixing collision layers

This commit is contained in:
derek
2024-09-24 16:57:14 -05:00
parent dc825eff92
commit 030a7605bc
7 changed files with 21 additions and 6 deletions

View File

@@ -10,6 +10,7 @@ var taunts = ["hows your gut now you big cup of dumdum juice?",
"schwing!",
"hee hee",
"stop trying",
"you got hit with my bullet",
"yowza!"]
# Called when the node enters the scene tree for the first time.
@@ -21,3 +22,4 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass