Added footsteps, new tree, various other tweaks
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@@ -141,7 +141,7 @@ points = PackedVector3Array(0.22168, 0.204232, 0.192197, -0.0831838, -0.0447369,
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[node name="TV" type="RigidBody3D" groups=["moveable"]]
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collision_layer = 32
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collision_mask = 125
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collision_mask = 253
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mass = 20.0
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[node name="Plane" type="MeshInstance3D" parent="."]
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