Added footsteps, new tree, various other tweaks
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@@ -48,7 +48,7 @@ points = PackedVector3Array(0.202827, -0.297797, 0.00403334, -0.192761, -0.35888
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[node name="bottle1" type="RigidBody3D" groups=["breakable", "moveable", "persist", "scene_rigidbody"]]
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collision_layer = 32
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collision_mask = 125
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collision_mask = 253
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continuous_cd = true
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contact_monitor = true
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max_contacts_reported = 1
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