Added footsteps, new tree, various other tweaks
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18
addons/proton_scatter/demos/assets/fence_planks.tscn
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18
addons/proton_scatter/demos/assets/fence_planks.tscn
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@@ -0,0 +1,18 @@
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[gd_scene load_steps=4 format=3 uid="uid://bfcjigq0vdl4d"]
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[ext_resource type="PackedScene" uid="uid://6gxiul1pw13t" path="res://addons/proton_scatter/demos/assets/models/fence_planks.glb" id="1"]
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[ext_resource type="Material" path="res://addons/proton_scatter/demos/assets/materials/m_fence.tres" id="2"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_fesk1"]
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size = Vector3(1, 0.5, 0.1)
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[node name="fence_planks" instance=ExtResource("1")]
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[node name="fence_planks2" parent="." index="0"]
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surface_material_override/0 = ExtResource("2")
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[node name="StaticBody3D" type="StaticBody3D" parent="." index="1"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.197684, 0.0236663)
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shape = SubResource("BoxShape3D_fesk1")
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