Files
DailyDungeon/Scripts/player_camera.gd
2025-06-26 17:04:35 -05:00

25 lines
853 B
GDScript

extends Node3D
@export var player : Player
@onready var gold_label: Label = $Camera3D/Control/VBoxContainer2/GOLD
@onready var arrow_label: Label = $Camera3D/Control/VBoxContainer2/Arrows
@onready var health_bar: ProgressBar = $Camera3D/Control/VBoxContainer/HealthBar
@onready var stamina_bar: ProgressBar = $Camera3D/Control/VBoxContainer/StaminaBar
const CAM_MOVE_SPEED = 5
func _physics_process(delta: float) -> void:
follow_player(delta)
gold_label.text = "Gold : " + str(player.gold)
arrow_label.text = "Arrows : " + str(player.arrows)
stamina_bar.value = player.stamina
health_bar.value = player.health
func follow_player(delta):
var player_pos = player.global_position
global_position.x = lerp(global_position.x,player_pos.x,delta * CAM_MOVE_SPEED)
global_position.z = lerp(global_position.z,player_pos.z,delta * CAM_MOVE_SPEED)