added bow cursor that swaps when charged shot is selected

This commit is contained in:
derek
2025-06-26 11:44:12 -05:00
parent 78d8ab4b10
commit e1b09df8f4
6 changed files with 39 additions and 3 deletions

View File

@@ -70,6 +70,11 @@ attack={
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
]
}
ranged_attack={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
[layer_names]