added bow cursor that swaps when charged shot is selected
This commit is contained in:
@@ -1,10 +1,15 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://jkl8odkxg2s2"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://jkl8odkxg2s2"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cne68wmdyr4ld" path="res://Scripts/mouseDebug.gd" id="1_ehadm"]
|
||||
[ext_resource type="PackedScene" uid="uid://b4c4cu400yrgt" path="res://Assets/Models/SwordCursor.blend" id="2_1bvqy"]
|
||||
[ext_resource type="PackedScene" uid="uid://cbvijkdp1lqqw" path="res://Assets/Models/BowCursor.blend" id="3_onpyn"]
|
||||
|
||||
[node name="MouseCursor" type="Node3D"]
|
||||
script = ExtResource("1_ehadm")
|
||||
|
||||
[node name="SwordCursor" parent="." instance=ExtResource("2_1bvqy")]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
|
||||
|
||||
[node name="BowCursor" parent="." instance=ExtResource("3_onpyn")]
|
||||
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 0, 0, 0.525167)
|
||||
visible = false
|
||||
|
||||
Reference in New Issue
Block a user