arrows are moving properly now

This commit is contained in:
derek
2025-06-26 13:30:23 -05:00
parent f7d3476a56
commit af5ff6f284
5 changed files with 28 additions and 12 deletions

View File

@@ -78,15 +78,14 @@ margin = 0.0
height = 1.77637
radius = 0.1
[node name="Arrow" type="RigidBody3D"]
collision_layer = 2
collision_mask = 7
continuous_cd = true
contact_monitor = true
[node name="Arrow" type="MeshInstance3D"]
script = ExtResource("1_c7yig")
[node name="LandDepth" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.31712)
[node name="Arrow" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -0.592316)
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -1.57945)
mesh = SubResource("ArrayMesh_u78lm")
skeleton = NodePath("")
metadata/extras = {
@@ -94,6 +93,11 @@ metadata/extras = {
"poliigon_props": {}
}
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -4.88765e-09, 0.111816)
[node name="ArrowCollider" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -4.88765e-09, -0.875317)
[node name="CollisionShape3D" type="CollisionShape3D" parent="ArrowCollider"]
shape = SubResource("CylinderShape3D_c7yig")
[node name="HitRay" type="RayCast3D" parent="."]
target_position = Vector3(0, 0, -2)