added simulated drop to arrows
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@@ -96,6 +96,7 @@ size = Vector3(1, 3.50049, 1.52917)
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collision_layer = 20
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collision_mask = 5
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script = ExtResource("1_5wxv7")
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arrows = 100
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[node name="OmniLight3D" type="OmniLight3D" parent="."]
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transform = Transform3D(1, -1.74846e-07, 0, 1.74846e-07, 1, 0, 0, 0, 1, -2.406e-07, 1.87607, 0.0537765)
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@@ -120,6 +121,7 @@ script = ExtResource("5_hck1p")
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[node name="Ranged Attack" type="Node" parent="State Machine"]
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script = ExtResource("6_08u7w")
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fired_object = ExtResource("7_kgmex")
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object_speed = 40.0
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[node name="Body" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0.0537765)
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