mostly have mouse look working, need to figure out why collision mask binary 8 also includes 6??

This commit is contained in:
derek
2025-06-26 10:54:22 -05:00
parent 36cde498e0
commit abe877c5da
8 changed files with 58 additions and 23 deletions

View File

@@ -39,9 +39,9 @@ func apply_gravity(delta):
character.velocity.y -= 9.8 * delta
func body_look_at_mouse():
var mouse_raycast = MousePos.get_mouse_world_position()
var mouse_raycast = MousePos.get_mouse_world_position(1000)
if mouse_raycast != null:
character.body.look_at(Vector3(mouse_raycast.x,character.body.global_position.y,mouse_raycast.y),Vector3.UP)
character.body.look_at(Vector3(mouse_raycast.x,character.body.global_position.y,mouse_raycast.z),Vector3.UP)
func standard_movement(delta):
if character.is_on_floor():