added sword cursor
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@@ -18,7 +18,7 @@ bg_color = Color(0.458824, 0, 0.145098, 1)
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bg_color = Color(0.457868, 0.677542, 0.145981, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_8uhk6"]
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size = Vector3(30, 1, 30)
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size = Vector3(60, 1, 60)
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[node name="CameraFollow" type="Node3D"]
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script = ExtResource("1_ocbkm")
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@@ -51,8 +51,8 @@ margin = 0.0
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radius = 0.0860376
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[node name="GOLDCOIN" type="RigidBody3D"]
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collision_layer = 32
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collision_mask = 33
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collision_layer = 16
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collision_mask = 17
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mass = 0.1
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continuous_cd = true
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contact_monitor = true
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=3 uid="uid://bacgd5lmvaxea"]
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[gd_scene load_steps=17 format=3 uid="uid://bacgd5lmvaxea"]
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[ext_resource type="Script" uid="uid://bcgt64gerg8pv" path="res://Scripts/player.gd" id="1_5wxv7"]
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[ext_resource type="Material" uid="uid://b4rpp31c0dx2m" path="res://Assets/Materials/BasicMat.tres" id="1_y6xdh"]
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@@ -7,10 +7,15 @@
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[ext_resource type="Script" uid="uid://wnisqyoyai2h" path="res://Scripts/player_on_floor.gd" id="4_hck1p"]
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[ext_resource type="Script" uid="uid://dhnl0penaqfkx" path="res://Scripts/player_dodge_roll.gd" id="5_hck1p"]
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[ext_resource type="PackedScene" uid="uid://b12w4ut17srje" path="res://Assets/Models/Character1.blend" id="7_juxdh"]
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[ext_resource type="PackedScene" uid="uid://b4c4cu400yrgt" path="res://Assets/Models/SwordCursor.blend" id="8_4qbli"]
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[sub_resource type="BoxMesh" id="BoxMesh_5wxv7"]
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size = Vector3(0.945, 0.13, 0.135)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_08u7w"]
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transparency = 1
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albedo_color = Color(1, 1, 1, 0)
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_y5hcb"]
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radius = 0.362
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@@ -119,6 +124,10 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, -0.
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.652269, 0.475497, -0.696594)
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mesh = SubResource("BoxMesh_5wxv7")
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skeleton = NodePath("../..")
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surface_material_override/0 = SubResource("StandardMaterial3D_08u7w")
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[node name="SwordCursor" parent="Body/ShittySword" instance=ExtResource("8_4qbli")]
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transform = Transform3D(0.644047, 0.760603, 0.0817732, -3.35396e-06, -0.106892, 0.994271, 0.764986, -0.640357, -0.068841, -0.0904393, 4.17233e-07, 0.438631)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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@@ -130,8 +139,8 @@ libraries = {
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}
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[node name="Area3D" type="Area3D" parent="."]
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collision_layer = 32
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collision_mask = 32
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collision_layer = 16
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collision_mask = 16
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
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shape = SubResource("SphereShape3D_juxdh")
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